Alpha V0.0.4 - Quality of Life Update!
Cyrith: The Great Cave Operation » Devlog
QoL Changes
Replaced the Star in the Actions Panel with the Proper "AP" label.
Arrows in the cutscene are now clickable.
Text in the dialogue boxes don't jump around anymore.
Abilities now show a cast range and not just the targeting.
All units now have a visible stun timer when they are stunned.
Bug Fixes!
Fixed issue where abilities can be casted on other units. Hopefully.
Fixed a grammatical error in the 2nd Cutscene "Cold Talk"
Fixed some button cutting off text when you hover it.
Fixed an issue where stunned units after combat still play the stun animation
Thanks to ra314 for the both the QoL changes and bug fixes!
Files
Cyrith - v0.0.4 - Windows.zip 100 MB
43 days ago
Cyrith - v0.0.4 - Linux.zip 94 MB
43 days ago
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Cyrith: The Great Cave Operation
An Auto-Tactics Dungeon Crawler where you explore Cyrith's Cave Systems.
Status | Prototype |
Author | Vesper |
Genre | Action |
Tags | 3D, auto-battler, Cartoon, Colorful, Dungeon Crawler, Godot, Low-poly, Singleplayer |
More posts
- Alpha V0.0.3 - Plexi's Ability Update!51 days ago
- Alpha V0.0.2 - Hotkey/Combat UI Update!54 days ago
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