Prototype - v0.0.2
Rising Rumble - SuperStar Battler » Devlog
AP Update
All units now convert 2% of the damage they take into AP.
Players gain AP based on the rating of the move they execute.
Good/Great - 0.2
Excellent - 0.65
Perfect - 1
The weaker the move, the less AP it grants you. Make the big moves count!
AP Moves
Players can perform actions in-between or after their attacks.
Inputting a Combo into other moves [1,2,3,4] costs 2AP each. Each Combo you perform grants you a star, making the next combo cost 2 AP.
However, performing Advanced inputs reduces the cost by 0.5AP each.
It does make the next Advanced input cost 0.5 more.
Files
Rising Rumble - V0.0.2 [Windows].rar 24 MB
6 days ago
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Rising Rumble - SuperStar Battler
A SuperStar-Inspired Turn-Based Battler
More posts
- Prototype - v0.0.44 days ago
- Prototype - v0.0.35 days ago
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