Alpha V0.3 - UI Update
M.A.C.E - Rising Storm » Devlog
Big Changes
Added Tooltips! Hover over any icon to see quick info about it.
Added the Game Browser! Press B over an icon to see detail information on it and the keywords! B also closes the page.
Gameplay Changes
- New Keyword: Rapid I-III | Your weapon/ability has increased +1/2/3 charges but consecutive uses in the same round will decrease their effects.
- New Status Effect: Stagger I-III | When taking damage, the amount stamina you lose will increase by 10%/20%/30% depending on the status effect level. This is an additive operation!
- New Mechanic: Move AP | You can gain bonus AP, this specific one lets you spend movement without using your actual AP. Move AP is local, two character do not share their Move AP but will share the main pool.
- Cosette's Kicks now have Rapid III, Damage reduced from 8 to 6/5/4.
- Cosette's Kicks now grant 1 Move AP on hit. She should be more agile now.
- Cosette's Sweep Kick inflicts Stagger II on enemies for one turn.
- Ruff Rebel's Dual Blades now have Rapid II, damage reduced from 18 to 14/8.
- Ruff Rebel's Health now reduced from 150 to 125 to compensate.
- Dario's Falchion Knife now deals +6 damage (for a total of 24) and grants +2 Move AP when hitting an enemy below 50% health.
General Changes
- Game now saves your progress! Yippee, multiple save files will be available soon.
- You can now rotate the Camera with the Left/Right Arrow
- The move action will only confirm if you clicked the node at the end of the path.
- Added a turn counter
- Added a visible AP Pool
- The game correctly notifies you if you beat an objective.
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M.A.C.E - Rising Storm
A turn-based tactical game with a focus on abilities and character management.
Status | Prototype |
Author | Vesper |
Genre | Strategy |
Tags | 3D, Cartoon, Godot, Low-poly, Singleplayer, Tactical, Turn-based, Turn-Based Combat |
Languages | English |
More posts
- Alpha V0.4.1 - New Agent: ShenDec 04, 2023
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