Alpha v0.7.1 - Cutscene Update Part 2/3
Cutscenes
This is part 2 of the 3-part cutscene update. I had to split it this way because of how much it takes just to assign cutscenes (as well as write and plan them)
Added cutscene nodes in the mission board. All cutscenes on the mission board are optional to watch but highly recommended. (pls)
In the future, some nodes on the research board will also have cutscenes.
Some missions are now character-locked. This means you can only play them with that character. You'll see them if the mission page has that character listed when you want to play it. The game will automatically switch to that character for you.
General Tweaks
Added an arrow to show the exits you can go to in cleared areas. - ra314, Cosmic
Added Edge markers to the play area that show you how far you can go - ra314
Added team-colored indicators for abilities - MasterOfGalaxy (credit notice)
Made the UI bigger and centered it - Leonagas, ra314 (credit notice)
Bug Fixes
Fixed an issue where the dialogue manager doesn't delete cutscene actors after ending. Resulting in them becoming visible on stage.
Get Astraheim: The Reawakened
Astraheim: The Reawakened
A top-down action game with a focus on abilities and tactical movement.
More posts
- Alpha v1.4.1 - Production FixJul 24, 2024
- Alpha v1.4.0 - Final UpdateMar 29, 2024
- Alpha v1.3.0 - Stamina Rework + Sadow and SpiriMar 23, 2024
- Alpha v1.2.0 - Codex UpdateMar 18, 2024
- Alpha v1.1.0 - Mission/Story UpdateMar 16, 2024
- Alpha v1.0.0 - Massive Loadout/Gear UpdateMar 10, 2024
- Alpha v0.9.0 - VFX and Sound UpdateMar 03, 2024
- Alpha v0.8.0 - UI and Story Update!Mar 01, 2024
- Alpha v0.7.2 - Cutscene Update Part 3/3!Feb 25, 2024
Leave a comment
Log in with itch.io to leave a comment.