Alpha v0.7.1 - Cutscene Update Part 2/3


Cutscenes


This is part 2 of the 3-part cutscene update. I had to split it this way because of how much it takes just to assign cutscenes (as well as write and plan them)

Added cutscene nodes in the mission board. All cutscenes on the mission board are optional to watch but highly recommended. (pls)
In the future, some nodes on the research board will also have cutscenes. 

Some missions are now character-locked. This means you can only play them with that character. You'll see them if the mission page has that character listed when you want to play it. The game will automatically switch to that character for you. 

General Tweaks 

Added an arrow to show the exits you can go to in cleared areas. - ra314, Cosmic
Added Edge markers to the play area that show you how far you can go - ra314
Added team-colored indicators for abilities - MasterOfGalaxy (credit notice)
Made the UI bigger and centered it - Leonagas, ra314 (credit notice)

Bug Fixes

Fixed an issue where the dialogue manager doesn't delete cutscene actors after ending. Resulting in them becoming visible on stage.

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