Alpha v0.9.0 - VFX and Sound Update
VFX and Sound Effects
After a long evening on LMMS, I added sound effects for Alik, Claire, and all 4 enemies in the game.
I also added VFX effects for Alik's and Claire's abilities. Though, not all of them needed new VFX. Alik has some new electric effects for his blaster and Claire got a touch up on her Wrench Spin ability.
These are still in the works so do expect them to be tweaked or changed up as the game progresses.
Reduced the size of Dialogue Actors to accommodate more of them.
Added the ability to display more than two actors in a cutscene.
Moved the Dialogue Controls to the bottom right of the screen.
Made the final cutscene of Chapter 0 unlock the Nova Scouts panel.
Correctly assigned Claire's Wrench Spin to heal for 14 HP instead of 21.
Increased the damage of Claire's Wrench Throw from 8/hit to 10/hit.
Increased the heal of Claire's Wrench Throw from 8/hit to 10/hit.
Increased the speed of Claire's Wrench Throw from 14u/s to 16u/s.
Increased the range of Claire's Wrench Throw from 8u to 9u.
Bug Fixes
Fixed an issue where resource missions were saying that you finished collecting the resource even though you had not.
Fixed an issue where room markers would still be on the screen when you are doing a harvest mission.
Get Astraheim: The Reawakened
Astraheim: The Reawakened
A top-down action game with a focus on abilities and tactical movement.
More posts
- Alpha v1.4.0 - Final Update46 days ago
- Alpha v1.3.0 - Stamina Rework + Sadow and Spiri52 days ago
- Alpha v1.2.0 - Codex Update57 days ago
- Alpha v1.1.0 - Mission/Story Update59 days ago
- Alpha v1.0.0 - Massive Loadout/Gear Update65 days ago
- Alpha v0.8.0 - UI and Story Update!74 days ago
- Alpha v0.7.2 - Cutscene Update Part 3/3!79 days ago
- Alpha v0.7.1 - Cutscene Update Part 2/381 days ago
- Alpha v0.7.0 - Cutscenes Part 1/384 days ago
Leave a comment
Log in with itch.io to leave a comment.