Alpha v0.9.0 - VFX and Sound Update


VFX and Sound Effects

After a long evening on LMMS, I added sound effects for Alik, Claire, and all 4 enemies in the game.

I also added VFX effects for Alik's and Claire's abilities. Though, not all of them needed new VFX. Alik has some new electric effects for his blaster and Claire got a touch up on her Wrench Spin ability.

These are still in the works so do expect them to be tweaked or changed up as the game progresses.


General Tweaks

Reduced the size of Dialogue Actors to accommodate more of them.
Added the ability to display more than two actors in a cutscene.
Moved the Dialogue Controls to the bottom right of the screen.
Made the final cutscene of Chapter 0 unlock the Nova Scouts panel.

Correctly assigned Claire's Wrench Spin to heal for 14 HP instead of 21.
Increased the damage of Claire's Wrench Throw from 8/hit to 10/hit.
Increased the heal of Claire's Wrench Throw from 8/hit to 10/hit.
Increased the speed of Claire's Wrench Throw from 14u/s to 16u/s.
Increased the range of Claire's Wrench Throw from 8u to 9u.

Bug Fixes 

Fixed an issue where resource missions were saying that you finished collecting the resource even though you had not.
Fixed an issue where room markers would still be on the screen when you are doing a harvest mission.

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