Alpha v0.5.0 - Day Cycle + Inventory


Day Cycle

The day is now split into three different parts | Morning, Evening, Night
Doing a story mission advances the day cycle to the mission's cycle
Doing a bulletin mission advances the day cycle forward. 

In the future, rangers will need to rest one cycle before doing another bulletin mission or any other mission. Story missions do not need a rested ranger to participate. Added a new mission: Coralite Depot

Inventory System

Some missions will now allow you to collect resources as you do them. Rotational missions have a set time that you have to do it on and will reward you with resources for completing them.

The feature is still WIP but you will be able to sell your items on the market or possibly use them to research new equipment, tools and more!

Claire Tweaks

Reduced the health of her Octo Turret from 115 to 90.
Reduced the armor of her Octo Turret from 3 to 2

Tweaks

Music now has a short fade in when going into a mission

Bug Fixes

Fixed an issue where not aiming at a location after recently casting an ability causes the next ability to not register at all.
Fixed an issue where the mission board disappeared when pressing loadout or settings.
Fixed an issue where missions that can be seen but not unlocked were still playable.
Fixed an issue where the Evening Cool Cool Coast music wouldn't loop.
Fixed an issue where you couldn't move from a room that you hadn't started collecting the resource on.
Fixed an issue where a bulletin mission would still be replayable after you came from the menu.

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