Alpha v0.7.0 - Cutscenes Part 1/3


Alpha 0.7.0 - Cutscene and Combat Update - Part I/?

Cutscenes and Dialog have been added to the game. These are shown in a similar style to Potionomics.
Claire and Alik have been given a wide range of Movie Animations to help make the cutscenes expressive. 

However, they aren't in the game yet since I haven't hooked them up to actual levels.
In the future, I will have to switch up the order of the levels to suit the new narrative.

Claire Mini Update

Claire's abilities now grant lifetime to her robotic units! Use it to keep your robotic units alive for longer.
Claire's Main Wrench Strike grants 1.5s of lifetime.
Claire's Wrench-A-Rang grants 3s of lifetime.
Claire's Wrench Spin grants 1s of lifetime each spin.

To compensate, her wrench strikes heal allies for less.
Wrench Strike's heal reduced from 12 (100%) to 9 (75%).
Wrench-A-Rang's heal reduced from 24 (150%) to 16 (100%).
Wrench Spin's heal reduced from 21 (150%) to 14 (100%).

Claire's Turret cooldown increased from 12s to 15s after the turret was destroyed

Enemy Rebalance

Tuning some of the enemies so that it's less of a hassle to kill them while allowing them to pressure the map more. 

Jolted Jelly's HP reduced from 85 to 55.
Jolted Jelly's Spark Projectile speed increased from 10u/s to 18u/s.
Jolted Jelly's Spark Projectile cooldown decreased from 2.5s to 2s.
Jolted Jelly's movement speed increased from 1.5u/s to 2u/s.
Jolted Jelly's Spark Projectile heal on allies decreased from 18 (200%) to 12 (150%).
Jolted Jelly's AI Hover Range reduced from 6.5u to 6u.

Fervorous Flyers now have a 2s Slow II debuff after they dash.

Quality of Life Changes!

Placing minions now visually flashes that unit for 1 second. Just a QoL visual.
Traveling through cleared rooms increases your stamina regen by 400% and your cooldown refresh speed by 400%.
Minions will have their lifetime decrement by 400% in cleared rooms.

In-between waves, minions will now recover their lifetime. This lifetime regen is .4s/tick.
They will also recover their health at a rate of 20HP/s.

Bug Fix

Rare text on rare drops now displays in-front of other items.

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